Brief Update

Lots of stuff has happened since my last blog post. Firstly, my website was not open to subscriptions before, and now it is. Secondly, due to a large campaign to promote awareness about my writings, and editing work, I've received a record number of emails as well as a record number of direct messages and tweets to @blankcodex. Thanks everyone! 

As you can imagine, it's been a very busy couple of weeks! That said, the "On Writing" blog here MitchellBogatz.com will continue its bi-weekly posts once again starting next week! Hope everyone is looking forward to it!

-Mitchell

On Interior Monologue

in·te·ri·or mon·o·logue

noun

  1. a piece of writing expressing a character's inner thoughts.

 

Interior monologue is tricky. It can strengthen a story significantly, but it can also make a story virtually unreadable… and, unfortunately, it more often does the latter. Here’s a nifty trick to use when writing anything that isn’t directly present in the action of the story: when in doubt, leave it out. Editors will love you, trust me. And it rhymes, so it must be true!

Apart from this glorious piece of advice, I offer a few guidelines that you should implement when writing interior monologue--

 

1) Don’t Feel Compelled To Show What Characters Are Thinking

Sometimes I get the feeling that writers feel obligated to reveal their characters inner thoughts. For those that feel so inclined, let me ask you this: if a character running away from an armed clown-zombie, do you really need to say, “Dom had never been so scared in his life.” How about, “Dom remembered the first Thanksgiving he’d had with his cousins - the one where he was trapped in a closet for hours.” How about, “I’ll never get out of here! My God!” The answer: NO. It’s better to describe the pain of running with a rock in your shoe, and being unable to stop because death itself is on your heels. It’s better to show Dom falling over in terror, and barely escaping the grasp of pulsing, bloody fingers. This brings us to guideline #2.

 

2) Don’t EVER Interrupt Action With Thought

When is the last time you were in the middle of an interior monologue as you were being slapped in the face? As you were rear-ended? As you were in the middle of screaming at your significant other? Chances are, it’s a fairly rare occurrence. I don’t care how important it is for the reader to know about Marybeth’s secret desires. If it doesn’t occur naturally, it does not belong in the scene. Period.

 

3) Don’t Have More Than A Paragraph Of Interior Monologue At A Time

This one is more of a generality. Sometimes, it’s perfectly okay to have pages of haphazard thoughts. Ulysses is an entire book of interior monologue, and it turned out just fine! Still, James Joyce is the exception. I hate to say it (not really), but interior monologue is often very boring. This rule should be broken rarely, and always with good purpose.

 

4) Don’t Write It The Easy Way

I’ve given this advice before, but it’s still just as relevant. It’s easier for the character to tell you how he or she feels, but it’s far less artistic. “He hated her” is a lot easier than “She had been the cause of so many visits to the orthodontist, he was forced to consciously avoid grinding his teeth whenever she was expected to drop by.”

 

Don’t force-feed a hungry reader. Interior monologue serves one purpose alone: to provide us with character-enhancing information that cannot be communicated in another way. Description and dialogue should be used instead, whenever possible. The rule of thumb is, if a character is feeling or thinking something that the reader might not expect - like, if she is playing in the park with her children as she is plotting a murder, by all means, break out the monologue! If, instead, she is feeling exactly, down-to-a-tee, what the average person would be feeling in her shoes, print out the monologue, throw it in your desk drawer, and never speak of it again.

Supporting Characters & Artistic Integrity

Amateur authors and established authors alike often struggle with creating good supporting characters. The modern novel has reduced them to overlooked, dull and artistically-devoid plot devices.

People ignore the need for authenticity in this area because they forget that everything matters in writing. They should know better. Anyone who has ever spent over an hour on a single paragraph should understand the importance of their building blocks. Ignoring “minor” characters to focus on “what matters” is akin to hiring a world-class construction crew, equipping them with expensive tools, and then giving them rotten wood, rusting metal and crumbling brick to work with.

Too often I see implausible solutions for problems shifted onto the backs of otherwise unimportant individuals:

“Isabella was poisoned! Thank God my cousin is the world’s foremost expert in exotic toxins!”

“I have no idea what to do with my life… I’m sure Madame Chavali, our town’s fortune teller can help!”

et cetera… et cetera...

These, for want of a better word, “characters” swoop in, save the day or cause trouble, and leave. Their sole purpose is to further the story... Lacking in individuality, without a spark of humanity, it would be better if they didn’t exist - and you can tell James Patterson I said so!

To the few who still appreciate all aspects of writing, I offer the following tips:

 

Understand Your Character’s Goals

View characters like people whenever possible. Don’t try to think about who you need to progress the story - think, instead, about who you HAVE, and figure out how you can use them to reach your story goals. Read that again. It’s important.

 

Do The Best You Can

Let’s say your story has a sort of fantasy/medieval milieu. For whatever reason, you absolutely need a character inside your hero’s castle to spy on certain private meetings, and report his finding back to the evil warlord hiding in the woods with leagues of soldiers at his disposal. Write this character if there’s no avoiding it, but don’t lose sight of WHY would she do this. This is an exercise in thinking that too many writers avoid entirely.

If this character  lives in the castle, wouldn’t she have family in the castle or the nearby town? If the answer is “No”, why does she resent your hero - a presumably just, upstanding ruler - enough to betray him? Where is she going to live after his betrayal? Even if she does it for a large sum of money (a little bit of a cop out, but a perfectly fine motive), she needs to know that she can settle down somewhere with her earnings.

A lot of this character’s motivational questions might be answered through the broader question: why do the soldiers outside follow the evil warlord in the first place? Please avoid “money” as the chief answer to this question… but even that is better than the greatest cop-out of all: “Because they are evil.”

 

Introduce A Few Characters Without Story-Related Purposes

Sometimes, in life, you meet people once, and you never meet them again. That’s okay. The convenient character problem, mentioned earlier, is even more apparent when there aren’t enough minor characters without a necessary function. If there are only a few characters in our terrible fantasy novel, and one of them is a fantastic blacksmith, the reader is going to know that he (or she) is there to make weapons and armor. If there are a lot of characters - a baker, a horse trainer, a few farmers AND a blacksmith, that character’s important role may be somewhat masked.

 

Give Your Main Characters A Few Friends

This one is bound to offend a few people, but it must be said. A lot, if not most, of the main characters in stories have absolutely no family, and no friends whatsoever. Several even feature leading characters with amnesia who have forgotten who they are and who they know. This is because it’s easier to start from scratch and write about a single character in an unfamiliar setting than it is to fill in what a person’s world might actually be like.

There are exceptions. If your character legitimately would not have any friends (like The Underground Man in Dostoevsky’s masterpiece, Notes from Underground), that’s perfectly acceptable. If your character is a bubbly teenage girl in high school, this is a serious problem.

 

Avoid Stereotypes

I already got into this on my post about Seeking Originality, so I won’t say too much here. You know what stereotypes are. Avoid them whenever you can.

 

Don’t Write Too Much About Supporting Characters

At first, this might seem like a contradiction to what I mentioned earlier. It’s not. Just because you need to know WHY a supporting character acts in the way they do, doesn’t mean you need to go into depth on the various aspects of their lives. It’s sufficient for you as the writer to know that Ricky holds up a liquor store because he can’t afford his medical bills - it’s better if you don’t show the conversation he had with his wife about it two weeks earlier.

 

Let Your Main Characters Solve Their Own Damn Problems!

Don’t poison a character unless they are either going to die or find the antidote on their own. And if they can’t find it in a realistic way - it’s better they die.